Monday 8 November 2010

Spider-Man: Shattered Dimensions

Reviewed Platform: Xbox 360

Other Platforms: PS3, PC, Wii, DS

Spidey suffers with his games. The Marvel superhero has appeared in some great games, such as Spider-Man 2 and Ultimate Spider-Man, but sometimes falls short of greatness, Spider-Man 3 being a prime example of this.

Spider-Man: Shattered Dimensions takes place in four of Marvel’s Spider-Man universes: Amazing, Noir, Ultimate and 2099. People unfamiliar with the concept of each one may be confused, though knowing the backgrounds of each universe isn’t necessary as they are basically disregarded.

The plot is as follows: Amazing Spider-Man (the one we all know and love) tries to stop Mysterio from stealing a stone tablet from a museum, which Spider-Man accidentally breaks. Conveniently, this tablet is magical and its fragments spread to other dimensions. Thus, the various Spider-Men need to get these magical fragments before the villains use the powers to grow stronger. This is pretty weak, feeling more like a B-Movie than Spider-Man. This magical MacGuffin allows the level’s boss to have both a normal form and a stronger form. This is Spider-Man, not Final Fantasy!

The voice acting in the game is good, but even then the characters are unlikeable due to the bad scripting. The only character that seems to be likeable is Ultimate Spider-Man, his story being darker compared to the rest with some great levels.

The gameplay itself is average. Spider-Man is well known for his web-slinging, but this game takes place within linear levels that have little to no room for web-slinging. The only parts of the game where web-slinging is of any use is in some parts of the 2099 levels and the Deadpool stage (Ultimate Spider-Man), which is probably the best part of the game.

The Noir segments of the game are the only parts that feel different, being because it is a bad clone of Batman: Arkham Asylum. These segments are the only respite we get from the samey gameplay of the other sections (going against the advertised four different styles of gameplay).

Combat feels very heavy at first and takes some getting used to, but even then it isn’t the standard we expect. The game also features many bugs, ranging from being able to swing through the level design itself to missing dialogue and enemies that won’t die.

This game has absolutely no depth. There’s no continuity between the Spider-Men, feeling more like four XBLA games in one disjointed mess. At times it does redeem itself and is quite fun. It isn’t exactly bad, but it’s still not good. If ever you feel like playing this game it’s a rental, or at least wait until it is cheap as it is definitely not worth full price.

Final Verdict: 5/10

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A Note On Ratings

This system is now defunct as I no longer use ratings. However, this is kept here just for older reviews.

I honestly believe that with a 10-point scale you can't gain everything from a review, however this is an easy way to quickly gauge my feelings as well as useful for comparisons.

Some reviews using the 10-point scale like to have 7 as an average for their reviews, however I prefer to use 5 as an average. The following also shows the colour coding I use:

0: May well be the worst thing ever made. Ever.
1-3: It's not good. At all.
4-6:: It's pretty much average. Not good, but not bad.
7-9: It's pretty good, with hardly any faults.
10: It's damn near perfect and may as well have been made by God!