Other Platforms: Xbox 360, PC
WARNING: SPOILERS
I
loved Assassin’s Creed: Brotherhood.
It was my favourite game in the series so far, and I theorised that it would
probably be the best combination of gameplay, gameplay elements and story that
we’d find within the Assassin’s Creed series.
If you want to see why just check out my review of it.
When
Revelations was coming out I was
sceptical. I had kind of had enough of Ezio. He’s cool and everything, but his
story was over in Brotherhood. So, I
went into Revelations not really sure
what to expect story wise, nor was I sure what they would change to make this
one stand out.
The
answer came to me quickly. They changed very little that mattered. The UI had a
complete overhaul and they added bombs. Neither of these things did it for me,
the change in UI seeming pointless and the inclusion of bombs just irritating.
I went through the entire game without using bombs as they seemed pointless and
too much worthless effort as I wanted to get up close and personal or use my
crossbow to take dudes out, which I couldn’t as the crossbow is super
expensive. On top of this we have a hook-blade, which just seems to defy common
sense and biology (I swear using it would cause your wrist to snap off in an
instant).
Oh,
and the less said about the stupid Tower Defence mini-game the better.
Everything
that was introduced to Brotherhood
didn’t seem to have much of a place in this game. In fact, a lot of things were
dropped. For one, horses are no longer in the game. Nor is an interesting city
layout, which now just seems sloppily put together (we’re in Constantinople
now). Building up a brotherhood just seems purely peripheral now and seems nigh
on useless.
Viewpoints are no longer as spectacular as they once were |
So
yeah, the gameplay was kind of lame. But a lot of the little niggles I had were
always there (such as parkour not always working properly). Why was I suddenly
noticing these things? I loved the gameplay in all previous games, even the
first game. What went wrong? Well,
I theorise the problem is that the others had a cohesive and interesting story
to hold it all together. You lose this and it all falls apart. And this was my
biggest issue with Revelations.
Revelations no longer seemed to tell
Ezio’s story. This time it was about the struggles of Constantinople. There’s a
Templar presence, of course, but they just seem to want to bring the Byzantines
back, rather than do anything seemingly useful. There’s a massive focus on this
story that seems to have nothing to do with Ezio. He’ll get involved, but for
the most part I can’t see why.
What
should have been the focus of the game was the side plot. All these B-side
missions that come about involving Ezio gaining his humanity back at such an
old age. He gets to know this other Italian, Sofia, and through their bonding
he realises that he is getting too old to be an Assassin. He needs to pass on
the torch. This coincides with the story of Altaïr, another part of the game
that had little focus on it.
Quite clearly some futuristic DVD |
See,
Altaïr has left these DVDs around and they tell his story bit by bit. But they
really don’t, as the story skips around so much we can’t reconnect with him.
The story tells of how he has been exiled and how he deals with it, I think. He
gets married, has children and attempts to bring down a colossal douchebag who
has taken over the Assassins. This would be a good story in its own right, but
it falls short so many times.
Here
are some problems. Firstly, how did that guy get to take over the Assassin’s?
He’s clearly incapable of doing so and an absolute tyrant. Secondly, Altaïr’s
son dies and Altaïr goes to ask the tyrant why he ordered his execution. I
couldn’t care as I didn’t know he had children as this was suddenly forced upon
us. Thirdly, who is this woman? I can only assume it is the woman who pretended
to be Robert de Sable in the first game. She was shown to be romantically
involved with Altaïr in another game, but this was only shown and not
developed. Fourthly, when she dies I can’t care as this is the only time she is
in the game. Fifthly, Altaïr can easily kill the guy, but doesn’t.
They
completely ruin Altaïr’s story, and I know this is all very picky, but Altaïr
is an important character who needed more time focussed upon him for
development. Just showing snapshots of his life is pointless as we can’t really
connect with him, nor can we cohesively follow his story.
If
they were to remake this game then this is what I’d do: have two plots, one
with Ezio and Sofia, the other with Altaïr and his life. Focus on both equally.
Then you can connect with the characters and feel for them as they go through
tough times and attempt to overcome them.
I
feel that Ubisoft lost their way with this game, just trying to squeeze out yet
another game before Assassin’s Creed III.
This could have been handled very well, especially if the story actually
revealed a lot, but for a game called Revelations
there aren’t many revelations. The game just feels rushed, and that’s a shame
as it did have potential to be great. The ending was very good, but the game
itself wasn’t worth it (apart from the Sofia parts of the game).
For Assassin’s Creed fans this is, of
course, an important game to play as it does continue the story, but I can’t
help but feel it was completely unnecessary. Non-fans would probably have fun
with the game, but for me, who cares a lot about the story and characters, this
just didn’t do it.
Thanks for writing this. It was a nice read. I played Revelations once and enjoyed it... especially the ending. I went back and replayed from AC2 onward and devoured 2 and Brotherhood all over again. I tried to play Revelations a second time and it was agonising. The first 3-4 sequences feel like a tutorial. Secondly, Ezio is Italian and he feels at home in Rome and Florence etc. He has a history. Ezio just doesn't seem to fit in Constantine. He feels like a tourist and why should he care that much about the local politics? It's nice to read that someone else felt that this game felt a little off. Thanks again.
ReplyDeleteHey, thanks for the comment. I feel exactly the same way about the first parts feeling like a tutorial. I would have included that in this review and a few other things, but the review was long enough anyway.
DeleteI did find the beginning a bit condescending to Ezio as he's the master assassin, not that guy. Surely Ezio already knows this stuff?
I get the feeling Ubisoft were making a game for newcomers, rather than veterans to the series. Surely they should have concentrated on Assassins Creed 3 for that rather than the final instalment of an established character...
Ah well, I don't want to get into yet another rant about this game. Thanks for the comment. I'm also glad someone else feels the same as me.